A ShardedSingleConnectionPool is a single threaded connection pool that works with multiple shards/servers.
Methods
Public Class
Public Instance
Public Class methods
The single threaded pool takes the following options:
-
:servers - A hash of servers to use. Keys should be symbols. If not present, will use a single :default server.
-
:servers_hash - The base hash to use for the servers. By default, Sequel uses Hash.new(:default). You can use a hash with a default proc that raises an error if you want to catch all cases where a nonexistent server is used.
# File lib/sequel/connection_pool/sharded_single.rb, line 12 def initialize(db, opts=OPTS) super @conns = {} @servers = opts.fetch(:servers_hash, Hash.new(:default)) add_servers([:default]) add_servers(opts[:servers].keys) if opts[:servers] end
Public Instance methods
Adds new servers to the connection pool. Primarily used in conjunction with master/slave or shard configurations. Allows for dynamic expansion of the potential slaves/shards at runtime. servers argument should be an array of symbols.
# File lib/sequel/connection_pool/sharded_single.rb, line 23 def add_servers(servers) servers.each{|s| @servers[s] = s} end
Yield all of the currently established connections
# File lib/sequel/connection_pool/sharded_single.rb, line 28 def all_connections @conns.values.each{|c| yield c} end
The connection for the given server.
# File lib/sequel/connection_pool/sharded_single.rb, line 33 def conn(server=:default) @conns[@servers[server]] end
Disconnects from the database. Once a connection is requested using hold, the connection is reestablished. Options:
-
:server - Should be a symbol specifing the server to disconnect from, or an array of symbols to specify multiple servers.
# File lib/sequel/connection_pool/sharded_single.rb, line 41 def disconnect(opts=OPTS) (opts[:server] ? Array(opts[:server]) : servers).each{|s| disconnect_server(s)} end
Yields the connection to the supplied block for the given server. This method simulates the ConnectionPool#hold API.
# File lib/sequel/connection_pool/sharded_single.rb, line 47 def hold(server=:default) begin server = pick_server(server) yield(@conns[server] ||= make_new(server)) rescue Sequel::DatabaseDisconnectError disconnect_server(server) raise end end
# File lib/sequel/connection_pool/sharded_single.rb, line 79 def pool_type :sharded_single end
Remove servers from the connection pool. Primarily used in conjunction with master/slave or shard configurations. Similar to disconnecting from all given servers, except that after it is used, future requests for the server will use the :default server instead.
# File lib/sequel/connection_pool/sharded_single.rb, line 61 def remove_servers(servers) raise(Sequel::Error, "cannot remove default server") if servers.include?(:default) servers.each do |server| disconnect_server(server) @servers.delete(server) end end
Return an array of symbols for servers in the connection pool.
# File lib/sequel/connection_pool/sharded_single.rb, line 70 def servers @servers.keys end
The number of different shards/servers this pool is connected to.
# File lib/sequel/connection_pool/sharded_single.rb, line 75 def size @conns.length end